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You can create a 2D water effect by mixing sin waves (shader) with

MEREK : 2d 15

You can create a 2D water effect by mixing sin waves (shader) with

2d 15Stream Thursday, May 15, 2025 by The Hoosier Report with Matt Denison on desktop and mobile. Play over 320 million tracks for free onRewrite d^ {2}-2d-15 as left (d^ {2}-5drht)+left (3d-15rht). Factor out d in the first and 3 in the second group. Factor out common term d-5 by using distributive property. All equations of

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